Season 1
|
# |
Name |
Air Date |
Summary |
01. |
Broken Bow, Part 1 |
2001-09-26 |
After a Klingon crash-lands on Earth, the crew of the S.S. Enterprise
under the command of Captian Jonathan Archer try to return the injured
alien to his homeworld.
|
02. |
Broken Bow, Part 2 |
2001-09-26 |
The Enterprise makes its way to Qo'noS, the Klingon homeworld, in order
to return the injured Klingon. However, in the process a diplomatic
incident occurs making relations between the humans and the Klingons
a strained one.
|
03. |
Fight or Flight |
2001-10-03 |
After boarding an apparently abandoned ship, Archer and crew find the
vessels alien crew has been killed and are being drained of bodily
fluids. When two vessels appear, carrying the race that killed the
alien crew, and others of the race that was killed, it is up to
Archer and crew to find a way to communicate with the two races
to prevent the distruction of the Enterprise.
|
04. |
Strange New World |
2001-10-10 |
After visiting an apparently uninhabited alien planet, the away team is
infected by an alien pollen that induces hallucination and paranioa.
|
05. |
Unexpected |
2001-10-17 |
Attempting to repair an alien ship caught in the exhaust wake of the
Enterprise, Tucker becomes pregnant. When the crew discovers Tucker
state, they hunt the alien ship, only to find it in the wake of a
Klingon ship, and must barter for their safe return.
|
06. |
Terra Nova |
2001-10-24 |
The crew investigates Terra Nova, a legendary Earth colony whose inhabitants
mysteriously disappeared decades ago.
|
07. |
The Andorian Incident |
2001-10-31 |
A Militant faction of Andorians attack a Vulcan meditation colony, they
believe is conceling a long range sensor array used to spy on the Andorians.
Enterprise just happens to be in the wrong place at the wrong time.
|
08. |
Breaking The Ice |
2001-11-07 |
While Archer attempts to rescue two crewman, stranded on a disintegrating
comet, Trip learns that T'Pol has been secretly sending messages to a
Vulcun ship that has been following Enterprise for weeks.
|
09. |
Civilization |
2001-11-14 |
Attempting to study an alien civilization techonologically similar to 19th
century Earth, the away team are drawn into a local mystery that has
already taken several local lives.
|
10. |
Fortunate Son |
2001-11-21 |
The Enterprise aids a human freight vessel attacked by alien pirates.
|
11. |
Cold Front |
2001-11-28 |
Archer encounters Silik, his Suliban nemesis, when he invites alien tourists aboard the ship.
|
12. |
Silent Enemy |
2001-11-21 |
Returning to Jupiter, The Enterprise must defend itself against an unknown alien vessel that is following them, and will not respond to hails.
|
13. |
Dear Doctor |
2002-01-23 |
Dr. Phlox declines to help an alien race due to his ethical beliefs.
|
14. |
Sleeping Dogs |
2002-01-30 |
A Klingon Raptor-class scout ship is found drifting on the edge of a
gas giant. Archer decides to board the ship, and finds all but one of
the crew unconsious and infected by a virus. Attempts to aid the crew
are hindered by the unaffected Klingon.
|
15. |
Shadows of P'Jem |
2002-02-06 |
Caught in the middle of a civil war, Archer is captured and taken as
a hostage. Shran returns to make good on his promise to repay his debt
to Archer, by helping rescue him.
|
16. |
Shuttlepod One |
2002-02-13 |
A malfunction strands Trip and Reed on the shuttle and adrift in an asteroid field.
|
17. |
Fusion |
2002-02-27 |
The crew welcomes aboard Vulcans who are eager to experience new emotions.
|
18. |
Rogue Planet |
2002-03-20 |
Arriving on an alien planet, Archer, T'Pol, Trip and Reed encounter a people
known as the Eska, a race for whom hunting animals is an important part of
the their society.
|
19. |
Acquisition |
2002-03-27 |
The Enterprise is captured by pirates. Able to avoid the intruders, Trip tries
to take back the ship.
|
20. |
Oasis |
2002-04-03 |
The crew encounters apparitions while exploring a ship that crashed on a
desolate planet.
|
21. |
Detained |
2002-04-24 |
Archer and Mayweather are captured by aliens when they accidentily enter a
military zone.
|
22. |
Vox Sola |
2002-05-01 |
A strange alien creature boards Enterprise and captures some of the
crew, including Archer and Trip. After cocooning them, the creature
begins to feed off their bodies to survive. Hoshi must find a way to
persuade the alien to return to its home planet.
|
23. |
Fallen Hero |
2002-05-08 |
The Enterprise is sent to the planet Mazar to pick up a Vulcan ambassador
expelled for misconduct.
|
24. |
Desert Crossing |
2002-05-08 |
In order to thank them for fixing his ship a alien leader invites Archer
and Trip to his desert planet, but the being's true motives soon become known.
|
25. |
Two Days and Two Nights |
2002-05-15 |
Finally arriving on the planet of Risa for shore-leave, the crew is left in
various states of disarray.
|
26. |
Shockwave, Part 1 |
2002-05-22 |
After they appear to destory an alien planet they were exploring, Starfleet
orders Enterprise to return home. Archer is visited by former crew member
Daniels, who traveled through time to warn him that the Suliban are trying
to sabotage Enterprise's mission, and the two travel through time to try to
thwart the Suliban's plans.
|
Season 2
|
# |
Name |
Air Date |
Summary |
01. |
Shockwave, Part 2 |
2002-09-18 |
Intent on stopping Archer and Enterprise's mission, the diabolical Suliban
take the crew hostage when it is discovered that Archer has mysteriously
disappeared off the ship. While stuck in the decimated remains of the 31st
century, Archer and Daniels work to find a way to get back to Enterprise; and
Daniels worries that the future existence of The Federation may be in jeopardy
as a result of his impulsive action to remove Archer from Enterprise, forever
changing the course of history.
|
02. |
Carbon Creek |
2002-09-25 |
T'Pol tells Archer and Trip a story about her great-grandmother T'Mir and three
other Vulcans who made first contact with humans after crash landing in a small
Pennsylvania town in the 1950s. T'Pol's story shocks Archer and Trip because her
account is much earlier and very different from what history books reported.
|
03. |
MineField |
2002-10-02 |
After Reed is pinned to the hull during a spacewalk to defuse a mine, Archer
must choose between saving him or obeying an order to leave Romulan airspace
immediately.
|
04. |
Dead Stop |
2001-10-09 |
The Enterprise docks with a mysterious space station for repairs.
|
05. |
A Night in Sickbay |
2002-10-16 |
Archer spends a troubled night in sick bay with his ailing dog after the
beagle picks up a deadly virus on an alien planet.
|
06. |
Marauders |
2002-10-30 |
Fuel-starved, the Enterprise discovers a mining colony being controlled
by Klingon marauders.
|
07. |
The Seventh |
2002-11-06 |
T'Pol and Archer embark on a top-secret mission to capture a fugitive who
has eluded Vulcan authorities for nearly 20 years.
|
08. |
The Communicator |
2002-11-13 |
Returning to a planet to retrieve a communicator Reed and Archer, are
captured and face execution.
|
09. |
Singularity |
2002-11-20 |
The behavior of crew members becomes increasingly erratic as they perform
routine tasks aboard the Enterprise.
|
10. |
Vanishing Point |
2002-11-27 |
After using the transporter for the first time, Hoshi experiences eerie
events that convince her she is not the same person as before.
|
11. |
Precious Cargo |
2002-12-11 |
Trip liberates an exotic-looking alien female, and together they flee her captors.
|
12. |
The Catwalk |
2001-12-18 |
The entire crew takes refuge inside a small maintenance shaft for eight days
during a radioactive storm.
|
13. |
Dawn |
2003-01-08 |
Trip plays a cat-and-mouse game with an alien assailant on a barren moon
where the sun will burn them both to a crisp when it rises.
|
14. |
Stigma |
2003-02-05 |
After T'Pol contracts a fatal disease, Phlox must consult with uncoperative
Vulcan doctors.
|
15. |
Cease Fire |
2003-02-12 |
Captain Archer mediates a dispute between Vulcans and Andorians threatening
to go to war over a small planet.
|
16. |
Future Tense |
2003-02-19 |
While Archer investigates the mystery of a badly damaged vessel containing
the body of a human pilot, Enterprise is attacked by the Suliban and
Tholians, a strange new race of hostile aliens, who are intent on seizing
the enigmatic vessel.
|
17. |
Canamar |
2003-02-26 |
Archer and Trip are accused of smuggling and confined aboard a prison ship.
|
18. |
The Crossing |
2003-04-02 |
When Enterprise is enveloped by a vast alien vessel filled with a species
that appear only as wisps of vapor, these non-corporeal alien beings
capture Enterprise and take form by invading various crew members' bodies
to learn more about the humans, or so they say. In an attempt to get
back control of Enterprise and to have his crew members' lost souls
returned to their appropriate bodies, Archer enlists T'Pol's powers of
mind control to determine what the aliens really want.
|
19. |
Judgement |
2003-04-09 |
Archer stands trial before the Klingon Tribunal who have charged him with
firing on a Klingon warship and providing aid to refugees on the run from
the Klingon empire for which the punishment is death. When the prosecution
paints a skewed and violent picture of the events in question, Archer
challenges his appointed Klingon legal counsel to buck their cruel justice
system and let him present his side of the story in the hopes that he will
prevail. In the process, Archer learns that Klingons haven’t always been a
warrior society and that there are Klingons who want to lead a more peaceful
existence.
|
20. |
Horizon |
2003-04-16 |
While Enterprise is on its way to investigate a planetary phenomenon near
Earth, Mayweather gets a chance to visit his family on their cargo ship,
but his homecoming is cut short when the ship is attacked by alien pirates.
Meanwhile, aboard Enterprise, T’Pol and Phlox, who are horror-movie novices,
are introduced to the unique human experience of watching the black and white
version of "Frankenstein" with the rest of the crew.
|
21. |
The Breach |
2003-04-23 |
Phlox’s ethics are put to the test when he is asked to treat an injured alien
from a species hostile toward his race, the Denobulans. Meanwhile, Trip,
Reed and Mayweather are sent to rescue three Denobulan geologists who are
trapped on a planet on the brink of war.
|
22. |
Cogenitor |
2003-04-30 |
The Enterprise crew encounters a humanoid race called the Vissian, whose mating
rituals require three genders to procreate, but when Trip discovers that the
"third gender" suffers from extreme discrimination, he takes matters into his
own hands. Meanwhile, Captain Archer and the Vissian Captain develop a
friendship when they go on an exploration together, and Lt. Reed meets a
Vissian woman who wants to spend intimate time with him.
|
23. |
Regeneration |
2003-05-07 |
An excavation team on Earth makes an astounding discovery when they uncover
a pair of never-seen-before cybernetic aliens (Borg drones) buried in the
Arctic Circle. When these aliens mysteriously revive themselves and take
off into space in one of the Earth ships, Enterprise is called upon to
investigate and stop them. Meanwhile, as Archer and the crew close in on
the fleeing aliens, the drones send a signal back to The Collective meaning
regardless of what happens in this fight, humans and the Borg are destined
to meet again.
|
24. |
First Flight |
2003-05-14 |
When Archer learns an old colleague has died, he tells T’Pol the story of
how he and this former rival worked together on the first high-warp test
flight and saved the NX program from being scrapped.
|
25. |
Bounty |
2003-05-14 |
When T’Pol prematurely experiences severe symptoms of Pon Farr, the Vulcan
mating cycle in which she has to mate or she will die, she begins to make
advances on Phlox and Reed, and the crew is forced to find a way to help her.
|
26. |
The Expanse |
2003-05-21 |
When a mysterious and deadly force emerges from the far reaches of the galaxy
threatening to destroy all of humanity, Enterprise, the only Earth vessel
with the ability and technology to confront this new menace, sets out on
its new mission - saving Earth. Meanwhile, T’Pol is given a direct order
from the Vulcans and must choose between her duty to her high command and
Enterprise. Also, the Klingons, who are bent on destroying Archer, continue
their hot pursuit of Enterprise all the way into the expanse, on the chilling
season finale of ENTERPRISE.
|
Season 3
|
# |
Name |
Air Date |
Summary |
01. |
The Xindi |
2003-09-10 |
Six weeks into the Delphic Expanse, Captain Archer and his crew learn of a Xindi
working at a mining colony, and set out to track him down and gain information
about the mysterious antagonistic race.
|
02. |
Anomaly |
2003-09-17 |
The mission to find the deadly alien Xindi in the feared Delphic Expanse, a Bermuda
Triangle-like area of the galaxy, takes a grim turn after Enterprise is crippled by
waves of inexplicable, destructive anomalies that distort the laws of physics. With
systems down, Ventaxian pirates board and raid valuable supplies from Enterprise.
The crew captures one of the alien marauders and a determined Archer takes drastic
steps in interrogating their prisoner in order to recapture the ship's stolen
supplies, weapons and fuel. When their lead takes them to the Ventaxian base, the
crew discovers some tantalizing clues about the Xindi attack on Earth.
|
03. |
Extinction |
2003-09-24 |
Their on-going quest for the Xindi leads the Enterprise crew to a tropical alien
world where Archer, Reed and Hoshi are exposed to a highly contagious virus that
transforms their bodies and minds into those of the long extinct alien inhabitants
of the planet. Dr. Phlox rushes to find a vaccine for the virus while Trip and
T'Pol negotiate with another race of aliens whose mission is to contain the virus
to the planet's surface and destroy any life-forms that come in contact with it.
|
04. |
Rajiin |
2003-10-01 |
A slave girl, Rajiin, uses her mental powers on the crew to steal information
on humans for her Xindi overlords; Trip and T'Pol attempt to insulate the ship
from further destruction from a physical phenomenon.
|
05. |
Impulse |
2003-10-08 |
Boarding a damaged Vulcan vessel adrift in an asteroid field, Archer and his team
discover that the remaining crew have mutated into violent, zombie-like creatures,
and when T'Pol begins to succumb to the mutation, the crew must fight their way
out before they lose T'Pol forever. Unaware of their shipmates' peril, Mayweather
and Trip take a shuttle and attempt to mine one of the bigger asteroids of a
protective ore to insulate the ship.
|
06. |
Exile |
2003-10-15 |
A powerful telepath makes contact with Hoshi and offers to help Enterprise find
the Xindi ... for a price."
|
07. |
The Shipment |
2003-10-29 |
After infiltrating a Xindi-Sloth plant that synthesizes vital explosive materials
for the Xindi super-weapon, Archer, Reed and MACO Major Hayes capture and
interrogate the plant foreman, Gralik, who upon learning of the Xindi council's
attack on Earth, establishes an uneasy alliance with Archer as the final elements
of the weapon are due for delivery.
|
08. |
Twilight |
2003-11-05 |
After an accident on Enterprise, Archer loses his short-term memory and begins
to wake up every day not remembering anything from the day before, and despite
the crew's best efforts to keep him involved in decisions, it becomes clear over
time that they can't continue to function in this manner, leading T'Pol to
become his caretaker and Trip to take command of the ship.
|
09. |
North Star |
2003-11-12 |
After finding thousands of humans on a distant planet living in a town seemingly
straight out of the Old West, Archer gets embroiled in a dangerous cultural
conflict once he discovers that the humans are systematically oppressing the
alien race that originally brought them to the world. Meanwhile, T'Pol and Trip
go undercover as townsfolk in an attempt solve the mystery of how these humans
originally arrived in the Delphic Expanse and how they overthrew their alien
oppressors.
|
10. |
Similitude |
2003-11-19 |
After an engineering room accident leaves Trip severely injured, Dr. Phlox attempts
to save the chief engineer by creating a clone of him named Sim-Trip, who surprises
the crew with his accelerated growth from baby to adult and detailed memories of
the real Trip's life. Meanwhile, the accident has left Enterprise disabled and
adrift inside a destructive space cloud, so while Sim-Trip grows, the crew attempts
to free the ship before they are stranded forever.
|
11. |
Carpenter Street |
2003-11-26 |
The mysterious time-traveling crewman Daniels appears on Enterprise and enables
Archer and T'Pol to follow three Xindi-Reptilians back in time to downtown Detroit,
2004 to stop the agents. Using 22nd Century technology, Archer and T'Pol easily
track the Xindi agents down to an abandoned factory, and learn that a local
medical worker is helping the aliens complete a biological weapon that could
destroy all human life.
|
12. |
Chosen Realm |
2004-01-14 |
An Andorian ship led by Commander Shran arrives in the Delphic Expanse to help
Enterprise hone in on the Xindi superweapon.
|
13. |
Proving Ground |
2004-01-21 |
An Andorian ship led by Commander Shran arrives in the Delphic Expanse to help
Enterprise hone in on the Xindi superweapon.
|
14. |
Stratagem |
2004-02-04 |
Archer finds himself face-to-face with Degra, the designer of the Xindi
superweapon, and tries to trick him into revealing its location.
|
15. |
Harbinger |
2004-02-11 |
A dying alien refuses to disclose his motives for exploring a spatial anomaly
while Reed quarrels with a colleague over a revamped set of training drills.
|
16. |
Doctor's Orders |
2004-02-18 |
Phlox puts the crew in comas to keep them alive when Enterprise encounters
a trans-dimensional anomaly.
|
17. |
Hatchery |
2004-02-25 |
Archer tries to save the offspring of a group of Xindi Insectoids when he
discovers their crashed ship on a barren planet.
|
18. |
Azati Prime |
2004-03-03 |
Upon discovering the Xindi weapon underwater on an ocean planet, Archer
decides to go on a suicide mission to destroy it.
|
19. |
Damage |
2004-04-21 |
The Enterprise, badly damaged in an encounter with the Xindi, finds a
new ally in the Illyians; T'Pol reveals a secret.
|
20. |
The Forgotten |
2004-04-28 |
Two high-ranking Xindi offer to stop the launch of their superweapon if
Archer can prove they've been manipulated. Meanwhile, the crew mourns their
lost mates.
|
21. |
E² |
2004-05-05 |
An attempt to use a Xindi subspace corridor leads Enterprise to a bizarre
encounter with another Starfleet ship.
|
22. |
The Council |
2004-03-03 |
Archer confronts the Xindi Council.
|
23. |
Countdown |
2004-05-19 |
Archer and the Xindi plot to destroy the Xindi weapon possessed by the
Earth-hating Reptilians, who try to brainwash Sato into deciphering its
launch code.
|
24. |
Zero Hour |
2004-05-26 |
With Earth in sight, Archer, Hoshi, Reed and a small team race to
intercept the charging superweapon, sneak past the Xindi Reptilian
onboard and disarm it from within, but while the gambit could save
humanity, it may cost Archer his life. Back in the Delphic Expanse,
T'Pol and Enterprise attempt to obliterate a key Sphere in the region
before the furious Sphere Builders tear the ship apart and the region's
degenerative effects kill the crew.
|
Season 4
|
# |
Name |
Air Date |
Summary |
01. |
Storm Front, Part 1 |
2004-10-08 |
Archer and the NX-01 find themselves in Earth's past, with events of
World War II altered by the Temporal Cold War.
|
02. |
Storm Front, Part 2 |
2004-10-15 |
With Silik's help, Archer hones in on the temporal operative who
altered Earth's past and threatens to destroy all of time.
|
03. |
Home |
2004-10-22 |
A standalone episode that sees T'Pol getting married.
|
04. |
Borderland |
2004-10-29 |
When genetic supermen left over from the Eugenics Wars hijack a
Klingon ship, Archer must rely on their creator, the criminal Dr. Arik
Soong, to help hunt them down.
|
05. |
Cold Station 12 |
2004-11-05 |
Arik Soong leads his band of Augments to a medical facility where
hundreds of genetically enhanced embryos are still stored, intending
to retrieve them and bring them to life.
|
06. |
The Augments |
2004-11-12 |
|
07. |
The Forge |
2004-11-19 |
Earth's embassy on Vulcan is bombed, and the ensuing investigation
puts Archer and T'Pol on the trail of a Vulcan religious faction hiding
in a treacherous desert.
|
08. |
Awakening |
2004-11-26 |
Archer and T'Pol encounter the Syrrannites, a radical group hiding
in the Vulcan desert, while the NX-01 crew contends with Vulcan power ploys.
|
09. |
Kir'Shara |
2004-12-03 |
Archer, T'Pol and T'Pau attempt to bring the Kir'Shara - an artifact
believed to contain Surak's original writings to the Vulcan capital,
as the NX-01 gets involved in a Vulcan-Andorian military clash.
|
10. |
Daedalus |
2005-01-14 |
|